Jose Antonio - Manager

As a Management, i supervised all the departments and tasks plus every core aspect of the structure and modules that brings to life FF Dawn Of Ivalice.

The most relevant tasks i did is all the player relative, collisions, designing the most of the attacks behaviour on code, game feel, camera shaking, and contribute on all the areas with ideas and solutions.

Specific lists of tasks, doesn’t count management and the most of thinking and designing/ researching tasks:

My Tasks

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Visuals of design ideas:

Some of the last breakables animations:

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Boss area tile instantiation marche

Ideas for hovering a loot and get the data with crosshair marche

Thinking the attack manager core functionality marche

Designing how to implement one of the most visuals animations of the ultimate of Ritz, circle of death loop and behaviour. marche

Ultimate ritz behaviour marche

New collision system for the player collision only marche

First tests of the expansion of the attack manager module wip marche

First ideas for how to work the core base of entities and data maps marche